With the exception of making them jump, the player does not otherwise directly control the LocoRoco, but instead controls the planet itself, tilting the planet using the shoulder buttons. The player can lose LocoRoco if they are touched by harmful objects or they run into the Moja, and the player will have to restart the level if they lose all their LocoRoco. Manipulation of the LocoRoco in this manner may be necessary to guide them to the finish while the single large LocoRoco is easier to control, small passages can only be navigated by individual LocoRoco. The single large LocoRoco may be split into individual beings by tapping a face button or through specific points on the level, while individual LocoRoco can merge back into a single being by holding down a face button. When this LocoRoco eats a berry, it grows by one, up to a maximum size of twenty. The player starts with a single LocoRoco. Certain beings in the world can change the default shape of the LocoRoco into other forms, such as squares or triangles, which lasts until they wash off in water or they encounter another similar being. LocoRoco act as blobs of gelatin, deforming from their normally round shape when demanded by the environment. The player can then opt which LocoRoco they want to use for a level, however, this selection has no fundamental gameplay effects and only changes the songs used. There are six varieties of LocoRoco in the game, identified by their color, appearance, and musical voice, but outside of the first "Yellow" one, the rest are unlocked as the player completes the level. In each level, the goal is to reach the end point of the level, with the player scored on the number of LocoRoco found, the time to complete the level, and other factors. A Pickory is shown below the LocoRoco.Loco Roco is divided into 5 worlds each consisting of 8 levels. The Yellow LocoRoco moving about the world currently tilted to the right a berry that will increase the LocoRoco size is to the far right, while a Mui Mui figure as at the bottom.
As such, the player assumes the role of "the planet" that is capable of guiding the LocoRoco around to defeat the Moja Troop and rescue the remaining LocoRoco, returning the planet to its peaceful ways.
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When the Moja Troop comes to the planet to take it over, the LocoRoco do not know how to fight against these invaders from outer space. Living peacefully on a faraway planet, the LocoRoco and their friends, the Mui Mui, help grow vegetation and look after nature, making the planet a pleasant place to be, playing and singing the days away.
#Locoroco song psp
While the game did not sell high volumes, its success led to the development of three other LocoRoco titles, two for the PSP and one for the PlayStation 3. The game's bright and colorful visuals and dynamic music soundtrack were hallmarks of the game, earning it several awards from the gaming press in 2006. Along the way, the LocoRoco can grow in size by eating special berries, and then can be split and rejoined to pass the LocoRoco through narrow spaces. In LocoRoco, the player must tilt the environment by using the shoulder buttons on the PSP in order to maneuver the LocoRoco, multi-colored jelly-like characters, through each level, being aided by other odd residents while avoiding hazards and the deadly Moja Troop, to reach an end goal. After demonstrating a prototype of the core gameplay to his management, Kouno was able to complete development over a course of one and a half years. The game was developed by Tsutomu Kouno, striving to create a game that was different than other titles being released for the PSP at the time, most being sequels of PlayStation 2 games.
#Locoroco song portable
LocoRoco (ロコロコ) is a platform video game released worldwide in 2006 for the PlayStation Portable (PSP) handheld game console, and developed and published by Sony Computer Entertainment.
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